Articulate Storyline Essentials by Ashley Chiasson

Articulate Storyline Essentials by Ashley Chiasson

Author:Ashley Chiasson [Chiasson, Ashley]
Language: eng
Format: azw3, epub
Publisher: Packt Publishing
Published: 2015-03-11T04:00:00+00:00


Earlier, you learned that all objects will default to the Normal state. If you wish to start Gina off as Angry, you will need to change the initial state to Angry. To do this, select the Initial State drop-down menu from the States panel as highlighted in the following screenshot, and select the Angry state—it's as easy as that!

Making your states work

Built-in states (for example, button states) will automatically work; however, custom states, such as Gina's Angry expression, will need to have a trigger applied before it will work. This trigger will allow you to toggle between the available states.

For state triggers, you will add a new trigger, as previously discussed in the Triggers section, but when you select Action, you will want to select Change state of from Trigger Actions.

In this example, we will set the trigger to Change state of and our character to Angry, when the user clicks on Button indicating that they refuse to pay their bill. This will allow Gina to appear Angry when the customer indicates they need to pay their bill.

Once you confirm your trigger selection, you will notice that the Change state of trigger has been applied:



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